Industry News · Jun 1, 2026 Open Source Is the Best MoAI for Robotics Startups NVIDIA's Isaac GR00T Reference Robot drops the full stack — hardware, simulation, models, deployment — under open licenses. Here's why that changes the economics of starting a robotics company. #nvidia #isaac-gr00t #open-source
Research Papers · May 29, 2026 One Policy, Any Body: How COMPASS Is Making Robot Navigation Truly Portable NVIDIA's COMPASS uses residual reinforcement learning and policy distillation to deploy a single navigation policy across wheeled and legged platforms — with zero-shot sim-to-real transfer on the Unitree G1 humanoid. #cross-embodiment #navigation #sim-to-real
Open Source Projects · May 28, 2026 Why Robotic Hands Are the Final Frontier in Humanoid Robotics The human hand is a 27-bone masterpiece honed over millions of years of evolution. Replicating it in silicon and steel is why companies are spending decades and billions on a single appendage. Here is why the hand matters, why it is so hard to build, and which open-source projects are democratizing dexterity. #robotic-hands #dexterous-manipulation #open-source
Industry News · May 24, 2026 ROS 2 Lyrical Luth Is Out: What's New in the Latest LTS ROS 2 Lyrical Luth is now available as the twelfth ROS 2 release and the latest Long Term Support (LTS) edition, supported until May 2031. Here's a breakdown of the features that matter most for robotics developers. #ros2 #lyrical-luth #robotics
Research Papers · May 21, 2026 One Brain, Many Bodies: How HEX Is Breaking the Embodiment Barrier in Humanoid Robotics HEX is a 2.4B-parameter open-source VLA model pretrained on 12 million frames from seven different humanoid robots — and it controls all of them with a single policy. #vla #cross-embodiment #unitree-g1